Tuesday, June 30, 2009

Journal of Sztuczka

Okay. So now it is Heracles sending me visions? This is just too bizarre! Half of the group received the vision from Heracles, while the other half received a vision from Pelor. I preferred Pelor's vision. It involved really pretty music, though I suppose if you listen to the sea, truly listen, there is a song in the waves as well.

Either way, now we are helping a Drow in order to gain information. I am not exactly sure what we are doing for the Drow in order to get the information though. All I know is for fighting, I am strictly in the middle of the group, since I am not much of a fighter!

I wonder if everyone in an epic story always feels so lost and frightened. Most of the time, I just hold on for dear life and hope I come out okay on the other side!

Journal of W. E. Tupper, Day 120-121

Day 120
Oh hells no.

With all due respect to the mighty and noble god of… loincloths, but Heracles needs to knock it off with the aggressive recruitment tactics. Another short and direct message this time: Strike the root of the evil rather than the branches, and that the town of Stone Keep is a lost cause.

Sztuczka and Jake had this vision as well, but Sztuczka had a vision from Pelor last time. The criteria for who gets which deity on their shoulder is flexible, it seems. Maybe if I start worshipping Pelor, then… but then that's just replacing one (highly majestic and honorable in all ways) yacky parrot with another.

Tried to bluff my way onto one of the black ships in the harbor. All I could find out was that their home port is a place called Karaleet'numat and that the captain of the ship had a better idea of what a trade inspector does than I do.

Besides the rumor that there is an island off of the coast of Oohmaya that's raided by the black ships, no leads in town. I think it was Arcadius that recommended we call in a favor of sorts with the drow. Apparently they rescued a dark elf princess or something before I showed up, and she gave them a handy teleportation device back to her hometown. The plan is to stop in and make a deal for information about this threat. Oh boy.

Contemplated sending out another report before we leave. Considering the fact that this little excursion has little to nothing to do with my original mission, the highly probable interception of any message, and that I would have to write another poem… I am, hesitant, to do so.


Day 121
I don't know where I am, I don't really know why I'm here, and I am sitting next to a rock in the shape of a pine tree.

Bought supplies this morning, sent out cash to keep Horse stabled in Oohmaya for a month longer. The trip to the drow lands was, well, instantaneous. This is the third time I've experienced a teleportation spell, and the first time I didn't end up injured afterwards.

It spat us out into a pitch-black forest with black trees, black rocks, and a black road leading into the darkness. After following the road for a while and likely attracting every native predator for 50 miles in every direction with our lanterns, we came upon a town made of vines that glowed purple. They let us in and we set about wandering around like tourists. We found a building, or at least a pile of vines shaped like one, with the same emblem on it as the one on our teleportation disc. After a brief walk through a home that costs more than my soul, we met with the head elf woman Gozhn, a person of that most dreaded amalgam of concepts: a drow politician. She welcomed us to the city of Docolth'piar.

The agreement goes thusly. There is another House of drow in a faraway city. These are Bad drow. They enjoy causing a political ruckus and kidnapping people from the surface for fun. We, in our natural role as peacekeepers, are to barge in and kill them all in their own home. But, the home in question, like most drow buildings of import, is rigged to block teleportation spells. However, the House of Gozhn has captured a laboratory out in the subterranean sticks which has a 'transit ring,' something that can punch through such protections and get us inside. When we're done, we simply use the teleportation disc to return back for our reward of vital information on what the crap we're facing in the north. Got all that?

Gozhn's daughter Lestrum will lead us to the laboratory, but won't be able to join us in the ensuing bloodbath because her House desires a level of plausible deniability in the affair; and nothing says "genuinely random bout of surface-worlder violence" like a paladin assault team porting directly into a well-guarded area using experimental magicks. The journey is expected to take a week on foot and takes us through a duorgar city. The road to this inevitably colorful and bright place started at a locked gate leading deeper into the ground. We are currently camped in a 'clearing' in a cave, and I am writing this by funguslight.

There's something distinctly off about all this, but it may just be that I've been feeling that way a lot lately.

Saturday, June 27, 2009

Alcander: Day 121

This evil has hurt more people than I knew.

I had a vision of Heracles. He's back to his usual degree of clarity, which is to say that he was going on about hydras and cutting out the heart which are also roots or something. I had thought that a god would be above horribly mixing their metaphors, but clearly not.

So I figured the heart, right? If the black ships are a head of the agrarian hydra, then where they come from must be the heart.

But it seems they are not the heart, but victims as surely as ourselves.

I spoke to one of their men, a man who calls himself a "berserk." It seems to be their paladins. A fine man, I'd love to test my mettle against him. And decidedly not an evil man, though the captain of his ship was.

That man, it seems, came for the great battle. He was prepared for a great fight, a noble battle, and was as disappointed as we were that it didn't happen.

So they're not the roots or the heart or the veins or whatever. Heracles must have meant roots more literally, like underground.

Like where that Drow woman we promised to help lives.

Now we are here, and we have agreed to help her slay several evil doers. Perhaps the same evil persons responsable for kidnapping all those people in Point of Origin. Admittedly, there are so many who are evil in this place that I'm not sure how one would tell who was particularly evil. They let mindflayer's walk the streets, for gods' sake!

It is an evil place, but at least there is some light. Our prayers for Tupper's soul seem to be having their effect. He saw the vision of Heracles, too. And, though he may claim reluctance, he asked that we follow the manly path, twice! Soon, any day now, we will make him a real man.

That day will be glorious.

Wednesday, June 24, 2009

Letter from Arcadius

(written in a foreign script and language)

To the honored, right-thinking and right-acting Ar-Mahdin, son of Ar-Ahrum, who was son of Ar-Dehret, who was son of Ar-Mirihaal, who was daughter of Ar-Khadesh, who was son of Ar-Kinas, who was daughter of Ar-Mahdin, who was son of Ar-Ahrum, who was son of Ar-Dehret, first of our rightly-guided lineage.

Keeper of the lineage of Dehret
Guardian of of the district of Ideb
Speaker in the assembly of the province of Zakhmemet

My father

From your son, Ar-Khadesh

*A*

Know o' father that I have seen much since I last wrote to you. Much has transpired since I and my companions were sent forth from Point of Origin for our training-through-doing. We have fought against the wickedness that grows in the world and abounds in these wild and northern lands.

Know o' father than I have been called by Lord Pelor more deeply into his service. Wondrous gifts have been given me, and much strength have I found, yet I am as an instrument in the hands of my god. These times call for piety and devotion, coupled with attention, perseverance, courage, and absolute loyalty to duty, as has always been the right path.

Know o' father that signs and visions have been given, as no doubt they have to the priests and astrologers. Surely they in our homeland, may it be blessed of the gods, have seen the portents! Surely the right path shall triumph and drive back the darkness. I am confident, yet would with humility hope for news from home.

Know o' father that in my travels, I came across a box scribed with evil magic of the folk of the Kaashmi cities, may they wither in the sands of their vile land and the gods bleach their bones. This box contained an evil jinn. Never would I have thought an item of their foul craft would be found so far afield. With humility may I conjecture it is a sign of events in motion that could affect our land. May this item of knowledge be instructive and of use to the assemblies and the hierarchy.

Know o' father that tomorrow I set forth on a path of great danger, journeying into darkness, but guided by the light of Pelor I may persevere, and from it may come new insights into the greater shadows of these times. If I do not persevere, may this letter be your last memory of me.

Know o' father that I honor you, my mother, and our family, may they be blessed and may they act in accordance with the old and proper ways.

Rightly we have done, rightly we do, and rightly may we do in the times to come.

Tuesday, June 23, 2009

Tupper's Dream Log, Day 112

An old man in a suit of armor, sitting on a porch. A younger man with glasses, wild hair, a multi-colored shirt, and a strange device in his hands. The old man sounded like a box of gravel inside another box of gravel. He said to me, "Tupper. Your destiny lies not in the bloodshed of others, or in the skulduggery of deceit. Stand now before your God, and behold the road ahead!" And then the younger man began to play the device.

I know what must be done. I must temper myself to wield the justice-bringing might of the accordion.

Alcander: Day 119

Heracles has sent me another vision.

By the gods, I've missed their message all along! That dream, it was not a dream of battle! It was a dream of celebration, of partying!

Yes, the party has not yet come. But soon, soon the party will happen. And when that comes, I know my place in it. I must be prepared to do my part. Myself, and all of my companions, we must be there, we must all band together.

But where can I purchase kazoos in bulk at this hour.

Journal of W. E. Tupper, Day 108-119

Day 108
Dragons.

Saw a fire from the road. Turned out to be the remains of a town. No survivors, no corpses, no signs of a fight, just a funeral pyre and a red dragon scale.

Watching the skies now.


Day 111
Arrived at Oohmaya. Quieter than I thought it would be. There's a makeshift dock set up on the outskirts, as the city's own ports are clogged with supernatural glaciers.

We're staying at an Inn called the Narwhal, with a carving out front of a man in a red suit wrestling a unicorn-whale thing. Spent the day settling in and shopping for a holy symbol to wave at Alcander so as to scare him off his little quest. Damned if I could recognize half of the religions represented, though.

Alcander and Oda secured passage on a boat for Stone Keep in three days' time. I will have to help row on this vessel and I am not keen on this.


Day 112
Strange dream last night; but as nobody else in the group had it and nobody in the dream tried to send me on a quest or showed me legions of foes, I am marking it down under "Not a Vision."

Rumors about town is that Stone Keep has fallen to invaders from the west, and that the town fell in under a day. Hopefully they're wrong, otherwise we're walking into an ambush.


Day 114
I hate rowing.

Hrefna's been missing for two days now. Apparently she got news of an unknown sort, packed up, headed for the docks, then left on foot for… somewhere else. She missed the boat for Stone Keep, at any rate. And Chtuyishhskah gets to keep rhythm on the drums.

I really hate rowing.


Day 118
Stone Keep! And a complete lack of fleets full of evil things! Way off on the predictions, Heracles, but I'm not complaining about it.

We were greeted by the sight of a large rock formation in the shape of a dragon's head. This proved to be the least frightening sight in the area. The keep looms over the coast, with five black-hulled ships anchored in its harbor.

Rumor mill has been surprisingly quiet; this may have something to do with various houses in the town exploding, supposedly at random, since the takeover. A small army of foreigners disappeared into the keep in the morning before the attack. The invasion was practically over by the time the news got around town that they were under attack. Then the leader of the town apparently just 'changed their mind' and surrendered. The invaders then leave everything as it was and prance off merrily back home. Yeah.

My hackles are up in a place like this. There's just something intrinsically wrong about the setup.


[The following is encrypted, but not anywhere as annoying as the letter. (David: rolled an 15 on the Knowledge: Cipher check.)]

Day 119
I worked it out.
They conquer a modestly sized trading hub, but keep it running and even lower the tariffs. Meanwhile, their biggest competitor in the area get their shipping lanes 'mysteriously' clogged with icebergs. This sets up the new landlords of Stone Keep to send… something… out around the world as fast as their ships can carry it. Omnious and terrifying, just the way we hate it.

I may be able to parlay my status as Official Sable Lion Whipping Boy into a plan of attack. I was talking to an official inside the keep, and told him I was an investigator from Point of Origin. (Note: him and a sizeable number of official-like people wore quartz necklaces. Maybe it's traditional around here to wear them, but with our previous luck with crystals…) Conceiveably, I could threaten to return to my city and warn against trading with Stone Keep unless I talk to their higher-ups.

Since we are dealing with a foe that can control minds, I would therefore remain ignorant to the rest of this plan. As far as I would know, the paladins skipped town to warn the world or play skiphotch or something. Hopefully they would do more than that, mind. The others have not taken enthusiatically to this plan.

Stoyhickah is taking up an observer position inside the keep. Tried to talk over a plan of attack with her, but… I am reasonably sure she declined to work with me. That gnome is creepy.

Sent a letter out to Milya on the same boat that brought us here, warning Point of Origin about Stone Keep. I hope Art gets to read ishe's okay.

We're keeping a watch while we're in town, and I'm sleeping with my journal in my arms.
[/encrypted]
~

Something keeps bugging me about this. Talking around town yesterday learned us that 30-40 ships were used in the assault on the town. But there are only five in the harbor. Where are the other 25-35 ships?

And what are they doing to the other port towns?

Letter to My Beloved, Day 119

For Express Delivery To
Milya Sallambier
West Edge, City of Point of Origin

From Wally Tupper
Inn at the City of Stone Keep


Oh dearest Milya,

My urge to write to you has become an undenyable priority, to bestow upon your delicate eyes a poem like one red rose upon the stillness of a pond; to fill the page with column after column after column of lovely prose in the name of your honor, your beauty, your grace. To merely sit with you and read a book as the hours and days shift to the next. I shall Begin:

Sassy are your barbed wiles,
Razor-witted be your jabs
Enjoyable your dimpled smiles,
And expansive are your labs.

Come forth to me, oh favored love,
Emnbrace my hand, and glove in glove;

We shall explore the greater world
exquisite in its grace,
Lazy in celestial twirl
Encircling its face
And so we shall forever rove.

When uncertainty doth require
Inquest into our honor brave
Emnpowered then our righteous ire
Enlightenment shall save.

Irrespective of our origins
Inspection of our love shall prove
Inner peace from our religions
Immaterial to our starting groove.
Indistinct from the stars.

Unjarred by distance or time,
We desire such exquisite destiny,
Undeterred by rust or grime,
Broad across infinity.

Excelling in our loyal love
we zestfully link our hearts!
On midnight's full eclipse
we faithfully vow to never part
wed gently by the lips.
Exquisitely we shall move.

Alas, my hand grows numb with the effort. I will write again as soon as I can. Give a small scrapmeat to your miniature terrier Allie for me.

Forever and always yours,
Wally

[There is a small stain in the corner. It appears to be vomit.]


[For those of you not keen on playing the Home Game, the message reads "take no trade from stone keep danger"]

Monday, June 22, 2009

Journal of Arcadius - Day 119

Turns of Fate

Events are moving faster than we anticipated. Truly, we must hasten, for it seems we were too late, and now time is against us! We tarried some days in Umea, negotiating to take a message ship up to Stonekeep. News arrived that Stonekeep had fallen! Strangely, the news also said that the place was not destroyed but was in fact merely under new rulership. This was, if anything, worse.

We took passage on our ship, free in return for our labor. We arrived without serious incident, and found that indeed, the city had been taken without major damage. The enemy fleet had already, save for a few ships, departed, and the port bustled with business. Considering that it was a town just recently captured in what was supposed to have been a war, the scene was eerie.

We found the place only indirectly, or so it seemed at least, under the thumb of its new rulers. They were invaders from some island far out on the northern sea. It was taken with hardly an arrow fired, through some mysterious negotiations. The invaders, dark-haired for northern folk, seemed to keep to themselves on their ships. The old officials still plied the harbor, but now tariffs were even lower and traffic busier than normal. We entered the town, finding the common people much upset at mysterious fires and other strange doings. They at least seemed sure that something was wrong. The officials in the keep itself seemed weirdly unconcerned, and convinced that in fact nothing had changed. However, three key facts presented themselves:

*The Lord of Stonekeep had not been seen since the conquest

*Several officials wore quartz necklaces, bearing a certain resemblance to other quartz items we've found in proximity to evil doings.

*The various powerful personages who had come to the city to fight packed up their gear and went into the keep, never to return, a few hours before the attack. They were not seen in the brief desultory battle, and have in fact not been seen since.

It was pointed out to me at this time, alas too late, that the so-called soldier, whom I'd not trusted, on our way up north to Umea, had carried a sword with such a crystal in its pommel. Perhaps they are some means of geas or mind control? Or a form of communication? Either way, it seems clear to me they are a mark of those in service to the growing evil. At this point, Walter-Tupper made a very astute observation:

With the port of Umea magically frozen, and tariffs lower at Stonekeep, much new trade is routing through this place. Meanwhile, the people who govern this place are under the control of the evil. What a perfect way then, for them to spread, by whatever means, its malign influence! Truly, we must stop this! There is some disagreement as to how. Our options are, it seems, to gather information and then leave, or to stay and somehow fight. The latter course sounds like it would lead to a futile death, as I do not believe we are yet strong enough to overcome the evil
now ruling this place. In time perhaps. We have, by the grace of the gods, gained mightily in prowess in a remarkably short span of time. However, I do not think we are ready yet. It is my impression that most of us are in favor of leaving, but we shall see.

Alcander has been acting even stranger than normal, and has been little seen for the past day. He is very brave, but I do not understand his ways, and am concerned he may do something rash.

*A*

Journal of Sztuczka

Soooo that epic battle? Yeah. Not so much! After stopping to fight the Big Bad in the valley, we missed the battle at Stonekeep. Though from all accounts it was not a battle! It seems the ships sailed in and POOF! New government. Well, depending on who you talk to. The people in the town above Stonekeep seem to think there is a new group in charge, yet all the guys with the magic clip boards say it is the same regime.

Tupper wanted me to gather information for him. I will gather information as I please and I will offer up information that is useful to the group. I will not work for people whom I have no obligation to (like Tupper's employers) without compensation for my time. He will receive, gratis, the information I share with everyone else.

Now that we have missed the non-battle at Stonekeep, I do not know what to do! Alcander, last I heard, wants to stay and fight here, since that is what Herakles has told him. I have also heard Izmir and Point of Origin mentioned. I surely would enjoy seeing Point of Origin, but I also think I would best help them by staying here and keeping my ear to the ground, so to speak. Not literally to the ground mind you!

I am eager to remain a part of this epic tale, I even find myself enjoying the companionship (well most of it anyways). Yet, I am not sure that is how I can be most helpful.

Alcander: Day 118

The straightforwardness of the gods was, it seems, a lie. A trick in itself.

We were called to this city for a great battle. We were sent visions of this battle, of the men in black ships, of mighty blows and great wounding.

There was no damn battle. The black ships came, and there was no battle. They rode in and they conquered with barely an arrow fired.

Where were the gods, then? Why did the gods let the black ships control the minds of their followers when they needed them? All of those who came from all over to fight this battle, were they given an honorable death? No, of course not. The gods didn't guard their minds, let them go down fighting. The gods abandoned them, let their minds be stolen and let them walk placidly to their dooms.

There was no great battle.

Had there been, we would have missed it. While we were fighting whatever that thing was in the jungle, the gods let the battle happen without us. What battle there was, which there was not. The gods didn't even let us get here in time to die with the others.

But what if, in that, we failed the gods? What if we were to be the keys to victory, but we missed the battle? What if, had we not dallied, we could have been here, the gods would have been present, and we could have done something.

Like what? I don't know. Like have the gods abandon us, too, and be slaughtered like the rest. Had our minds wiped clean and gone to death.

We should have been here.

But we were not.

Perhaps out absence, too, was some plan of the gods. Perhaps the great battle we were shown was not an invasion, but a repulsion. A throwing out of the dark ships and their crews in the name of the gods.

But if that were so, those that marched to their death must be not dead. They must be here, somewhere. Buried in the keep. Waiting for some sign that the gods have not abandoned them. Waiting for rescue. Waiting for the agents of the gods to sweep into the keep and loose them.

Perhaps we have not missed the battle. Perhaps it is only that the responsibility of making the battle falls to us.

That could be. If it is, then my place is here. My place is here to raise an army among these people, to fight and die and cast out the invaders. To free those others trapped in the keep and let them loose to do righteous battle.

That may be true. It feels true.

And if I am wrong, what then?

If I am wrong, then our gods have played cruel tricks on us, abandoned us and left us to die.

If that is so, then we might as well fight and die here, because there is nothing left.

Wednesday, June 17, 2009

Gnomish conversations for the curious ^_^

(Keep in mind Sztuczka is proud of her reputation and while she gathers info, she doesn't do so with any sort of agenda other than all knowledge is worth having. And she'd say all this really fast and with a huge grin on her face)

Tupper: Try to get a good look arounding when I am under the scrutiny of upper echelons of villainous indentions

Sztuczka: (very very fast, ____ are words he did not catch) Unless _____ me 2000G _____ I will do as I please and you can ______ because I will not ________ for ____________ I do not know and/or work for. my reputation as a bard is at stake

Tupper: I can be understanded, but you are normal-sized and being hard to die at the hands of the Eastern giants

Sztuczka: the more you talk, the higher my price goes

Tupper: The more you talk, the less I understand

Sztuczka: oh look at that! my price went up to 4500G!

Tupper: :<

Sztuczka: 6000!

Tupper: You are senseless in the realm of covert

Sztuczka: 7000!

Tupper: Is this a trial of nervous or wallet?

Sztuczka: Wallet? what is a wallet? 8500 by the way!

Tupper: stop enlarging math and make with solution please

Sztuczka: You seem to miss the point, ergo I will continue on as I well please. 10,000G

Tupper: Vary place-of-water-extraction. I will discern alternative beings of spy

Sztuczka: As long as you avoid association with me. If there is any tarnish on my reputation, I will murder you slowly, keeping you alive to feel the pain as long as possible.

Tupper: That is much disturbing. You seek blood with a dry throat.

Sztuczka: No. I am telling you in no uncertain terms that if I fair poorly because of your blundering, you will pay me one way or another, not just what punishment they will do if they catch you doing something they disapprove of.

Tupper: If you are not in agreement, then your action will be unlink with the action of my blunder

Sztuczka: See that it stays that way. *starts ignoring you*

Tupper: REFINEMENT! :[

Tuesday, June 16, 2009

Journal of Fflam

Day 108.

Today finds us investigating a small waypost, destroyed by dragons. Signs of the coming trouble are more apparent the farther north we go. A battle lies before us, and if the visions are true (and why wouldn't they be), we will find ourselves allied with all sorts of folk against a great force of evil. This troubles me, not because of the enemies... but rather the "friends."

We just defeated a powerful evil wizard who appeared to be planning to fight with us in this upcoming battle. I imagine that once we are victorious (if that is indeed the gods' will), our allies will look less and less friendly with each passing moment. An evil person doesn't stop being evil just because he defeats another evil person.

I fear there is more awaiting us than any have bargained for. Can I even trust my immediate colleagues, who's numbers are still growing?

Journal of W. E. Tupper, Day 93-107

Day 93
Got back to the mountain town without incident. Asking around about the keep from the vision got us the name the place: Stonekeep. Original. It's to the north of here, past Oohmaya. Sent out my report. Going to bed.


Day 94
I will never hear the end of this.

Another vision last night, but this one topped them all. A man that looked like Alcander would after a bath and a haircut. A vast fleet of ships behind him, with a large craft standing out among them with a… thing, on the mast; all of them crewed by Children of Echidna. I don't know how I know that. The man began talking, but I don't remember much of what he said. All I caught was him saying to me "you could learn much from his example" and then I saw Alcander standing nearby. That's when I woke up in a cold sweat.

In the morning, it turns out (surprise!) Alcander had the exact same vision, but no one else. People had similar visions, sure, but all of them with sane gods people. Well, relatively sane people. Alcander went on about how we must fulfill the wishes of the gods and go forth in glory and honor and blind ignorance of whatever lies ahead of us.

All the same, we're going to spend the next few days in preparation for the assault on the temple. St. Cuthbert, if you can read this, you're a jerk.


Day 98
Hrefna returned from the north today, bearing news of foreboding evil. Not surprised.

There has not been much to write about, besides Alcander's newfound crusade to convert me. I tell him I already worship a god, he calls me a monotheist. I tell him my god promotes common sense, he says it is only sensible for a man to fight against incredible odds for the good of all. I tell him my god does not suffer fools gladly, and he says that is reason enough for me to switch to Heracles. At least the visions stopped, for now. I know that because my dreams don't make any godsdamn sense at all.

Moving out tomorrow for the valley.


Day 100
After camping outside the mineshaft entrance last night, we packed up and began our assault into the interior. Four of the survivors were able to meet with us on the other side, the fifth apparently having doubts about successfully assaulting an ancient temple of unsavory horrors. We march on up to the place and discover a magical instant-death aura around it. Jacob found a… novel way to disarm it, by accidentally baiting a large bird to trigger the spell.

Once inside, we found the crystal where we left it. The lich-wizard-necromancer-thing was there as well, and ready for us to boot. After a brief conflict, Arcadius managed to crack the giant gem clean in half with one strike. No amount of words could accurately portray the awesomeness of that event. The lichazdmancer panicked (and rightfully so) and then teleported away.

The place had been cleared out since we were there last, save for a journal. Seems the necrowizalich had been planning to head north, to Stonekeep. At this point, I think enough hints have been pounded into our heads to investigate the area. Only one of the four survivors are keen to join us on this expedition, and the one that is (a mage named Tanjah) is heading there via the cave that she came through. We're returning to town tomorrow, and from there we strike out for Stonekeep.


Day 102
Woke up in a cold sweat again. Can't remember the dream, but it had… Moana? Why do I keep dreaming of Moana? Do I feel guilty about lying to a ghost that would very likely flay my skin off if I fulfilled my promise? Hells' bells.


Day 106
Last night, the first watch saw a man heading south on the road, a guardsman from Izmir. He said his unit was slain by an attacking force that outnumbered them 20-to-1. He left after sitting awhile at the campfire. Arcadius didn't trust him.


Day 107
Cuthbert protect me from the overzealous,
Keep me reasonable in all things,
Guard me from the fools that promote rash behavior
and the idiots that seek damnation with their vainglorious acts
amen.

Monday, June 15, 2009

Journal of Arcadius - Day 108

The Gathering Storm

On the momentous day 100, we entered the valley of evil with our allies, four heroes of faraway lands - Ogen, Chauncey, Kai, and Tanja. We passed through the jungle with minimal incident, but at the temple, we encountered fresh and powerful enchantments. When Jacob used his powers of perpetual flight (Warlocks are a strange breed) to investigate over the wall, he was set upon by a Roc - much like the one that guided a giant tiger to us last time. It tired to knock him out of the sky, and apparently addled by that and his counterattack, flew straight into the field of the enchantment. It appeared to have been some larger-scale form of a Symbol of Death - fell and mighty magic indeed! The Roc, being a mighty creature itself, survived this... but it had inadvertently set off the trap prepared for us!

Truly, the gods smile on our cause.

We ascended the temple steps, and found the evil wizard and a Wall of Force waiting for us. The wizards Kai and Tanja aided us greatly here. It was possible to magically send us through, two by two, past the force wall. The first two would be in grave peril as they would bear the brunt of the wizard's spells while the rest of us gained through. Alcander and Oda bravely volunteered to do so. They were sent through and had a hideous battle on their hands. I told the wizards I would attempt to destroy the wizard's soul gem once I was across, else surely our friends would perish. Kai cast a spell on me, though I knew not what it did, he explained it would help "when the gem exploded".

For my part, I had this morning prayed to Lord Pelor for something to aid us in our dire need, and was granted a little known spell, one allowing me to sacrifice some of my own life force and channel it into a do-or-die attack. This spell I now cast. It was my intent to use this, aided by the powers of smiting granted me as a Paladin, to charge and smash the gem. The only way to do so was to leap atop the altar directly under the gem. I thought no doubt the altar had evil magics upon it, but it must be risked. It was next my turn and that of Shaft to be sent past the wall.

I commended my soul to Lord Pelor's care, and put my fate in his hands.

Once we were across, I charged the gem. The wizard seems not to have expected this, and failed to hinder me. I leaped atop the altar, still running, and cleaved my sword through the gem. The wizard shrieked. The gem ripped apart, seemingly slowly for a moment, then exploded as I leaped off the altar and landed. I was then struck by the fireball that engulfed the room. Praise be to Pelor! I now found that Kai's spell was of resistance to fire. However, I still felt the wounds upon my body from my own spell.

Then I saw my friends.

Oda was near death, Alcander not much better. The evil wizard teleported away to some far land, but thankfully with him gone his magic dropped and the others ran into the room. Fortunately for the fallen, we have much healing magic among us! Both of these heroes survived, wounded, but unbowed. Grateful am I to be in their company.

After searching the place and finding it largely cleaned out - for no doubt the evil mage had been preparing for us - it was agreed that there were more important matters than hunting through the jungle for the mage's pygmy servitors. Each of the others went their own way, while we returned to our lands for the coming battle.

We traveled for several days on the northern road - and there encountered a soldier, or at least someone garbed as and claiming to be a soldier, fleeing an attack by dozens of raiders further north. We prepared for battle on the way, but were not harassed. However, fell and awful deeds were still done - a town lay in smoking ruin with no sign of a struggle on the ground. It may have been a dragon or some other evil thing with the powers of flight.

Slaughter behind us, evil foes swarming through this land in numbers, and a great battle ahead at Stonekeep. Truly, fate hangs visibly before our eyes.

*A*

Oda Day 99- 107

Day 99
Well we are camping outside the caves tonight. We should be meeting up with the people we helped escape from the temple tomorrow to take on the powerful mage. I am pleased to say almost everyone is prepared for the battle to come. Everyone is calm and an aura of confident that we will defeat the mage exists. The only person I have concerns with is Tupper. He seems to be a bit skittish and lacking that hunger to become a better warrior. O well, some people have the warrior spirit in them others do not. I only hope that one day his fighter spirit can make it’s way to the surface.

Day 100
Today I almost achieved the ultimate death. Alcander and I where put in charge of battle the mage to distract him while the others destroyed the gem. The fight went very fast, the mage was able to cast lightning spells that felt like it was tearing me apart from the inside. What made the battle so quick was due to Arcadius. He demonstrated how skillful of a warrior he is by leaping and destroying the gem with a single blow, which made the mage panic and teleport out. Unfortunately breaking the gem release a fire spell which nearly killed me. If it where not for my comrades I would not have made it. Truly the gift of healing that their gods have given them is a powerful tool.

Even though we where not able to destroy the mage it will have to wait. It seems we have more pressing issues in the north. So north we go.

Journal of Sztuczka

Day 93: Pelor came to me in a dream! Of course Arcadius was there as well. Pelor himself told us that for the time being, Jacob can be trusted. And the music! It was unlike anything I have ever heard before! Sweet, hopeful, yet sad. As of yet, I am not sure how to proceed. Arcadius has suggested opening myself to Pelor. I might take that advice. I just have not decided yet. This is definitely going to take a lot of pondering!

I am nervous for what lies ahead. I know that I will be inspiring courage along the way, but I've never seen a battle as big as it seems the looming one will be. Mayhap I should see if I can acquire something better than my dagger, and have Alcander or Oda teach me a bit of fighting. But if I am fighting I cannot inspire courage! This is a conundrum indeed!

Day 108: Amidst all the lack of anything to do lately, I have managed to forget to update again. I seem to do that a lot!

We returned to the valley. We managed to destroy the crystal, but not the current incarnation of the spirit that used it. It was a great battle. We almost lost Alcander and Oda, two very fine warriors. They are mesmerizing to watch in battle. Arcadius is the one that shattered the stone though. It was brilliant!

I have a song in mind. Alas, I cannot seem to find the right tune. Though, the words also need some work. It took me a great long time to get it to where it is even to begin with. I dare say, it will take even longer to get it to the point where it is ready to be shared. You cannot rush greatness!

We have started moving North. Our route will take us to a place not too far from my home. If I survive this, I think I shall go visit my parents. They are travelling less and less since Babcia passed away and it would be a good opportunity to see them!

We came across a soldier (though Arcadius doubts his authenticity and motives) headed back to Izmir. Not long after that, we came across a town that has seemingly been attacked by dragons! Dragons!

The closer we get to Stone Keep, the less I find I am liking being in a true epic. I will not run because I have pledged any aid I can offer to this fight. I will, however, pray and hope that my companions and I live to see many more sunrises, full moons, pleasant rainstorms and springtimes.

Sunday, June 14, 2009

Alcander: Day 108

Today we came across the smoking crater of what had been a town. It looks to be the work of dragons.

If I had time, I would find this dragon, fight him, smash in his skull no matter how many scales might lie between my mace and his brain. Perhaps I will have the chance. Perhaps not.

We're on our way to Stone Keep. Heracles finally decided that it would be nice of him to stop being so damned obtuse. This time, he simply told me that it was where I needed to be. That here I would have a chance to prove myselfl, to be a part of a great battle.

I live to do the work of Heracles. I'd die to do the work of Heracles. I wonder, which is the superior deal?

In Stone Keep, we will face far vaster forces than ourselves. We will face death, with a host of allies at our backs who may well be evil and only waiting for us to let our guards down so they can end us. We'll be caught between ancient evil and newer evil, with only ourselves in between.

I suppose there could be worse groups to be stuck in such a situation with. Arcadius has proven that, from time to time, he is capable of necessary daring. His stunt with the gem proved that. I can only hope that he can do as well when the true battle comes.

Oda is not a bad warrior himself. He seems to lack the necessary enthusiasm for a true warrior, but I think he'll do what he must. Shaft, too.

And Flam. Flam, I think, will do what he does. I don't foresee him surviving this battle, but I don't see him dying without taking a large number of the enemy with him.

The bard, well. The bard will do what bard's do. At least there will be music at my funeral.

Then there is Tupper. I still worry most about Tupper. I don't know if he'll stand upright when the time comes, or be too busy carefully examing a rock that he'd like to hide under, but can't because he's too afraid someone might have set a trap on it. But Heracles himself has set out to bring him around, so perhaps there is hope for him, yet. My prayers will go with him, worthy or no, and the prayers of Jacob, too, whatever the prayers of a man who will only fly away from the fight are worth.

So these will be my companions in death. Perhaps some of them will survive, perhaps not. I doubt I will be among them.

May Heracles watch over my soul on it's journey.


Wednesday, June 10, 2009

Journal of Arcadius - Day 93

Journal of Arcadius - Day 93

Praise to Pelor!

I was this past night honored by a vision from Lord Pelor himself! Never would I have imagined that this should come to pass. Let me prove worthy, let me not fail and fall from this high calling!

His words, as I remember them, were:

"You know now that dark evil sets upon the land, from the west, and soon it will spread. These forces are ancient, even by the standards of gods. All is not lost, and with prudence you can turn back the tide."

"You have recently found yourself in alliance with a Fey-cursed warlock. He has a core decency, but lacks your sense of honor, or indeed respect for any law. Be wary of this, yet I believe that he, and his powers, will be of use to your group in the days to come."

"To ensure so, I am placing a minor geas upon him. He is not yet aware of it, but my eye is on this one for he has powers that your group needs. Yet, we cannot have him behaving in a manner that would jeopardize your mission or your honor by his association."

"Let my light help show you the way."

Truly honored am I. Glad I am, beyond all words, that Lord Pelor himself is intervening to be certain that this Jacob can be trusted, for I have had many misgivings about him and his ultimate intent. Pelor's words are heartening, for he takes direct interest in the events of these dire times! May it be so for the other gods worshipped by my companions. I hope they prove as true!

Another matter, that I found most interesting, was that Stzutchka appeared in this vision beside me. Glorious music preceded the words of Pelor, and she hearkened to it. I knew that her small form carried a great and worthy heart! I have spoken to her of this matter, and invited her to open her heart and mind further to Pelor. As is his way, I will not press her forcefully on this matter... she must decide with her own conscience if her path will continue to be lit by the light of Pelor.

There is more, but I will come to it in my next entry.

*A*

Tuesday, June 9, 2009

Journal of Fflam

Day... 92, I think.

I am beginning to wonder about my companions. When first we set out, we were all, for the most part, alike in goals, thoughts, and methods. In the past 3 months, many have left, a few have joined us, one has died, and I believe one betrayed us. Many of the newcomers are so different than what I am used to, I find it hard to trust them.

The newest, Jacob, is perhaps the most worrying. He seems to wield significant power, and does so recklessly. Just because he's not actually evil doesn't mean he can't be dishonorable, dishonest, or at the least uncaring and egotistical.

The singer, Stutchka (or however that's spelled), seems harmless so far, and I suppose I'm no longer the shortest among these humans and elves. Not sure how useful she is, though she keeps us inspired in combat, which never hurts.

Tupper is an odd sort. He seems more afraid of doors themselves than what may be hiding behind them. He apparently can be useful in combat, getting behind the enemy without their awareness, but the problem is that once he's noticed, he's down and bleeding after little more than a stern glance.

Oda is a fine warrior, and I consider it a blessing to battle alongside him. Perhaps a little lacking in social skills, but at least he hasn't gotten himself committed...

I even wonder about some of those that have been there since we left Point of Origin. Arcadius seems to wield more divine magic than paladins much more experienced than he. Perhaps the people of his homeland know something we do not? In any case, I have no reason not to trust him, and he has proven himself many times in combat.

Alcander is... seeming more and more dangerous. Since returning from his journey home, he is even more reckless than before. I can only hope he continues to direct his fervor at our enemies...

Soon, we will meet up with those we rescued from the temple to cleanse it of what evil remains, though I wish I didn't feel as if I had to watch both my enemies and my allies...

Journal of Sztuczka: Day 92

The sky of evening
When the gnats begin to mourn—
How lovely it all is!

We have had an interesting past few days! In Izmir, I met a man named Jacob who has heard of our group and wants to help us! I at least introduced him to the group. They agreed on a trial basis (and because an extra fighting hand would be, erm, handy?) to let him come along back to the valley.

I am getting extremely anxious! When I first went into the valley in search of music, it was an exciting place! And then we met that thing who keeps her soul in the crystal. And I am not to eager to go back now. But I cannot abandon them! And I want to see what happens. Maybe once I get more ink and a fresh book, I will start composing the Paladin's Tale! Ok, so the title needs a bit more work. But you know.

Hail warriors!
Fighting brave and true
Fighting the good fight,
With honor and virtue!

I suppose that is not too bad a start. I think I may be on to something. Then again, it could be pure rubbish. I will have to wait for it to be finished, I suppose.

Oh and guess what! Another vision from the Gods! Stone Keep under seige. A serpent like shape rising out of the waters. Lots of people standing to fight. And I really am still not comfortable with these visions. I think, since I have had them too, that it at least means that with this group is where I am supposed to be right now.

Oh! And the night before that, Tupper and Alcander were on watch and next thing I know we are being woken up to fight these lizard people, because of course, the evil one had to approach Alcander, not one that was not evil! We almost lost Tupper and Alcander got it pretty good. In the end, as always, we succeeded though.

Journal of W. E. Tupper, Day 85-92

Day 85
Early this morning, a crystal inside one of the houses started glowing and continued until dawn. When we checked the house later in the day, we found the crystal on a table, a hidey-hole under the floorboards for a book and a shepard's crook, and nothing else.

The book has a picture of a squid-like creature on the cover, and consists of chatter between what seems to be a local lumberjack and a coastal guardsman. Pairs of entries are dated 1-3 days apart; the last entry is dated a couple weeks ago, written by the guardsman, and reads "Run. They are coming for you." Somebody knew that something awful was about to go down and left beforehand.

Arcadius says the condition of the town is similar to how the first group of initates were said to have disappeared. Strange. Apparently there is nothing more we can do here, so we're heading back to Izmir for supplies.


Day 86
Why do we attract so many weirdos?

So we get back into Izmir, meet with Oda, and split up to mull about for goods and supplies for our trip back to the town near the Valley of Death. I snag a nice new crossbow and enough ammunition to last a small war. Fflam comes back with a slew of alchemist's fire and holy water vials strapped to his persons. (I am not planning to stand near him anytime soon.) Arcadius put in an order for a shield with his god's symbol on the front. And Shoitycka found a fellow named Jacob.

Jacob wanted to join our merry band of psychotics and holy men, because I guess he figured he would fit right in. Oda challenged him to a duel so as to test the newcomer's battle prowess. Since Oda has been known to cleave things in half with his sword, he opted to fight with some sticks. And Jacob, fully aware of the spirit of things, began the fight by flying high into the air and flinging energy blasts down at him. You can't say he didn't show us his abilities.

Alcander has yet to jump at him and bite his leg, so at least he's not 'Evil' evil. And we could probably use a crazy bastard for the fight in the valley. Still keeping a close eye on him, though.


Day 87
On the road out of Izmir. Realized this afternoon that I am late again with the bi-monthly report. I've messed with Stuart enough, I'll have to write something meatier this time.


Day 90
Spent part of last night half-dead in a field.

Alcander and I are on night watch duty when a number of lights appear in the distance. We head over to check them out, and find a baker's dozen of robed lizardmen with lanterns. Alcander bumrushes the first one he sees, I try to help him before the damn fool kills himself and I get a ribcage full of ice for the effort. Fortunately, everyone else was woken by his mad howlings and came over to finish the thing off. Apparently the rest of the lizardmen teleported away during the fight, an understandable reaction to a frothing lunatic. It has become seriously grating to rein this kid in.


Day 92
Yet another vision. This one was decidedly less vague and more threatening: a keep near the sea is overtaken by evil on the 100th day of the year. Time passes, and an army of lizard men, shapeshifters, and others stand and fall in combat against it. Praise be to St. Cuthbert for finally clarifying the matter with all the subtlety of a clawhammer. That is, if it is from St. Cuthbert.

Monday, June 8, 2009

Oda Day 86-93

Day 86
Well meet an interesting fellow today. He goes by the name Jacob. He claims he has heard things about our group and would like to help us. Alcander felt we should test his skills, against me, before we allowed him to join us. He proceeded to fly up into air and use magic to attack me. IT was an interesting and calculated attack which I was not prepared for. He seemed to not hold back which I can respect, but if I knew going in that it was going to be a fight versus a sparing match I would have done things different. I guess it is my own fault. As a warrior I should be prepared for anything and be able to adapt. I will not let this happen to me again I am better then this.

Day 90
Well the past few days of traveling have been uneventful, except for last night. We fought some very powerful lizard creatures. We were able to defeat a couple of them, but who the battle might have gone differently if most of them had not left early in the fight. I am pleased to see that the practice with my bow has paid off, but it is still evident that my true skills lye with my katana.

Day 92
I had an odd dream last night. It was a vision of the future of a battle against a very strong foe. I will need to train a lot harder if I am to be prepared for it.

Day 93
We have reached the town which is closest to the temple. I am pleased to see that the people finally are treating me and my comrades with the respect we have earned. Well back to events what we have done today. We went and checked out the tomb. I am pleased to see it has not been disturbed. We were also to get more incite about the tomb from Jacob. He was able to read and translate the writings on the wall. Well anyway going to call it a night. Soon we will be headed off to the temple to rid the evil that lives there.

Sunday, June 7, 2009

Alcander, Day 92

The gods are awfully short of clarity.

I mean, I accept that they work in mysterious ways. All of my people know this. They're powerful, they're important, we do what they tell us, but they're not to be trusted with your wife. If I had a wife, of course, but that's beside the point.

And of course Heracles is no better. I mean, he's a great hero, a great man to live up to (well, except for the bits where he isn't), but as a god he's no better than a god. Consider all that he's done to muck with my life at this point. Perhaps the life I was leading would have been sinful. Perhaps I would have bet my father's entire fortune in an ill fated turn of the dice in the hopes of winning a night with a woman who only would have given me the pox that would have rotten my man parts off and killed me anyway, but so what? It only would have led to me dying mad and broke in a gutter somewhere. At least I might have been mad enough to not realize that, while brave men rested, the entire bloody world has been conquered by the twin dark forces of the evil and the irritating.

Consider Tupper. I thought that perhaps Heracles wanted me to help him, to make him manly. But does he listen? No! Now he follows me around every bloody place that I go, shrieking any time I so much as touch something. As though it is a horror for me to try and find out what things are. As though I haven't put back down everything that I've let loose, anyway. Sometimes evil things need to be let out of their cages. It's the only way you can smite them properly.

Even Arcadius, who I have sometimes considered an honorable enough man, now feels compelled to speak to me as though I am a child.

Why did I even return here? I'm barely off the boat and the irritating bard has shown up with a friend, the sort of honorable gentleman who thinks that a fair fight is where he flies in the air and throws spells at the honorable samurai who was expecting a true fight.

At least soon we'll return to the jungle, to fight that damn undead thing. Perhaps afterwards I can convince the group to head North. If the gods are not simply being obtuse in a new, more irritating and more spectacular fashion, it seems that there might be a great battle there. Two great battles in a row would be nicely invigorating. If the gods are just (and they are not, but a man can still hope that there will be an exception for once), perhaps they shall make men out of some of these imbeciles. Or at least take them from this world. Let Tupper be the problem of the gods.

Wait, Heracles, no, do not let that happen. If Zeus had to listen to his squeeling he'd likely level us all with thunderbolts just to make the imbecile shut up.

Or perhaps he'll take me instead. A noble death seems like a fine thing right now. A mad charge into an evil foe to assure me a place in the Fields, and then make it over.

Yes. That sounds, nice.

Battle cannot come soon enough.

Thursday, June 4, 2009

Hrefna's Calling, Day 92

The time has almost come for me to return to meet with the others, but I fear that everything will be for naught. I have now seen visions of the coming of the darkness, a triumph of the World Snake looming up to swallow us whole. Stone Keep will be the first to fall, and from there the darkness will have a perch to gather itself before sweeping across the land. A better center point would be hard to find--it is relatively isolated except for sea traffic, and is perfectly situated between the Kingdom of Izmir and the Lands of Jökulmær. From there they could send representatives by sea anywhere along the coast.

The only problem--and the great tragedy--is they will have to take it by force. Stone Keep is heavily protected by powerful arcane magic which will prevent the mind-altering effects of the serpent Jörmungandr. There is the rumor that the great Abjurer Alyssanathal herself bound protective magic into the stones over a thousand years ago, and it is doubtful that it could be taken by any land force, or any force of mortals.

This, to me, implies an assault by sea, with Jörmungandr present and aiding the forces in the assault. The visions sent to me by Þōrr confirm this interpretation, and my great fear is that after the keep falls,, the population is wiped out, and with the magic stripped from the walls a puppet government could take over. The various kingdoms would file notional protests, but would simply adjust to the shift of power, and Jörmungandr would be able to spread it's influence across the land.

The Council has heard me out, but I do not know if they will provide any assistance given that the Aquatic Elves have filed a call for assistance and are much closer kin. Point of Origin has ignored our pleas, despite that Paladins could make a huge difference in this fight, and Izmir remains entirely silent. The other human kingdoms in Jökulmær have no warning on what is coming.

I am going back to meet with the group I was associated with earlier and continue my quest, but I fear that we may be focusing on the wrong target.

Tuesday, June 2, 2009

Journal of Arcadius - Day 85

The Spider, the Tiger, and the Lion

As according to plan, we ventured forth into the valley of the temple once more, in search of the toxic herbs needed as part of the removal of Fflam's spider curse. This time, we let him accompany us, as speed was of the essence, and as many hands as possible were needed to complete our task before dark.

Once there we conducted some explorations and found a large patch of the very herb we sought. Shortly thereafter however a great bird, something like the Rocs that inhabit the Ulakh mountains south of my homeland (and compared to which, the mountains both surrounding this valley and in the Izmir region are but hills). There were also strange noises in the surrounding jungle.

Alas! Most of the party decided to abandon gathering herbs and stare about looking for danger, leaving only Alcander and I to complete the task. As a result, it took much longer than it ought, and we were exposed to unnecessary risks. Despite the excessive caution of the party, the bird did not in fact attack us. However, once in the woods we were set upon by a giant tiger, like those in the jungles south of the Ulakh - near that part of the world from whence Shaft hails. However, neither he nor I benefited from whatever knowledge we might have of tigers, as it batted us about like a housecat playing with yarn.

Walter-Tupper busied himself firing arrows into the fight, but without notable effect.

Then we witnessed an astonishing thing.

Alcander, seized by courage bordering on madness, leaped to the back of the tiger and proceeded to try to throttle it! It panicked and ran into the forest, with him riding it like a horse, and so far as I could tell, roaring with glee and triumph! Once we had gathered our wits about us, we set out to follow, and met Alcander returning on foot - he having fallen off while the tiger ran onward. Hrefna revealed that she had blinded the tiger, which accounted for its sudden panic. Still, never have I seen such a thing!

Wounded, but alive, we returned to town. The next day we returned south, while Hrefna, with business of her own, went north. Our trip back was marked by what I would call the normal oddities of our travels, but was otherwise uneventful. Fflam began to acquire more spiderlike qualities, including a strange click when he spoke that, for some reason, seemed to emanate from another voice entirely. It was not pleasant, and it seems that at some point Alcander offered to slay him to put him out of his misery. Alcander's is a strange path, and I never truly understand the workings of his mind. Still, none can deny his courage.

In Izmir, the priests of Thor were eventually ready to conduct the ritual. Among other elements, it included challenges for Fflam to fight avatars of the spirits or beings which plagued him. With suitable arrangement of magic circles, we his companions stood by, armed and awaiting our call.

Fflam faced the first two by himself, aided only by the bolstering of Sztuczka's music. The third, an avatar of a powerful drow mage, required our help. We joined Fflam in battle. Praise be to Pelor for the strength to see this through! I found myself filled with power on the opening attack, much like the fury with which Alcander charges into battle. Together we smote the avatar of evil mightily! Our victory in the fight was perhaps thereafter a foregone conclusion, though it was far from easy.

The rituals done, the herbs used, the foes defeated... Flam was free of his curse!

We rested for a while in town. We heard disturbing news that something was dreadfully wrong with the sea, at least in the area of Point of Origin. No longer were fish and other edible creatures being caught. Shipments of such things to Izmir had ceased, though normal imported cargo from other lands remained. We also heard rumor that an entire village had been abandoned in the mountains, with no sign of its former inhabitants. Having some time on our hands before needing to return to the north, we went to investigate.

There we found it - a place whose inhabitants had seemingly vanished without a trace, meals half-eaten, tools dropped as if they had been in the middle of use. There was a faint remnant aura of truly mighty magic over the place. We camped overnight and saw a weird glow from one of the houses. In the morning we investigated and found a crystal, much like those we'd seen in other sites of evil. We then found some magical items hidden under the floorboards. THIS house, unlike the others, showed signs that its owner had backed up their belongings and left deliberately.

One of the items was a logbook, which recorded conversations between someone, presumably the owner of the house, and shadowy others living near or on the sea. The last entry was a message from those others warning the owner to leave, as "they are coming". Whoever "they" might be was unclear, but no doubt foul minions of evil. Something occurred to me at this time... praise Pelor for clarity!... the people who disappeared showed signs of leaving on foot, not simply vanishing. Chairs were pushed back from the half-eaten meals, other items were disturbed in ways that would be accounted for by the townspeople simply walking off into the night, much as had our predecessor paladins so many months ago!

Disturbing, that the minds of reasoning beings could be so easily wiped blank, and their bodies controlled from without!

This evil crawls everywhere. How I long for the chance to face it - to shine forth the light of Pelor, revealing that which lurks in the shadows, and cleanse the earth of it!

*A*

Journal of W. E. Tupper, Day 73-84

Day 74
Hate to skip a day on you, spellbook, but these things happen. Let's see if I can recall yesterday without passing out…

Oh yes, it started with another damn vision. Everyone else had it too. This time it was an elf woman on a deserted beach, mourning over a dead man. It may have been from the future, but as far as I know it happened centuries ago. Hrefna managed to get more out of it than I could. She left this morning for the north to visit her people about it, but I'm getting ahead of myself.

Yesterday morning found us without Oda, as he had left to escort Hrogar back to Point of Origin. The rest of us went back to the valley as planned, sent the survivors back to their respective caveways, and set about locating and harvesting the herb that would keep Fflam from bugging out on us. Then, because fate hates a clean victory, a giant feral cat decided to eat us. After Alcander successfully mounted the thing (in the polite sense. I'm surprised too) and slayed it, we got on our way out just as the drums were starting up.

But that wasn't the really fun thing to happen. Apparently, when I was gathering herbs, I left my bag unattended long enough for a venomous snake to climb aboard. It poisoned me when I was rummaging around for my pajamas and left me barely able to stand.

So, I've been riding back to Izmir in the cart. All I can really do is sleep and write. Well, that and drink the bitter tea that Arcadius decided to bring along from town. Hooray.
~

And Fflam just started making clicking noises as he talks. Guess I should be grateful I'm better off.


Day 75
I have resolved myself to relearn Gnomish. I remember enough of the basic structure from my apprenticeship days under old man Warpspanner, and Stoikcha can act as a sounding board. At any rate, it beats thinking about the pain or that damn tea. Why the hells did Arcadius buy so much of the stuff i don't see him drinking it.













Day 78
I think I wrote the above bit last night. Damned if I can remember why.


Day 79
[Gnomish]Many long thinkings about "Moana" double-back. Head illusion of night waking belies thunder of a bad. Undertow of graves remain in healthy violation. Never more the creaking destined acquire. Never more the foot of a unbegoggled head.

Forever, educating body mine in glorious Gnome word are maneuvering in water forward. Present I am make surprising assault on Stoica with fluentics of ye.[/Gnomrish]
~

Okay. I said hello to Stoica; and that though I may be ill, I did not let that bother me. At least, I thought I said all that. She cheerfully (very, very cheerfully) started chatting rapidly (very, very rapidly) back at me in Gnomish with a big grin on her face. In fact she's still at it. I am barely able to catch every fourth word of it. Ah well, back to work.


Day 81
We've returned to Izmir. The cleric at the Temple of Thor was more than glad to purge what was left of the snake venom out of my system. Fflam is not so easy to cure however, as it requires a ceremony. He's gone off to pray until then. I'm going to enjoy sleeping in a stationary bed tonight.


Day 82
The ceremony was a success! We assisted Fflam in the final stage of the cleansing, which was like most of the things we've seen; creepy and violent. I really do not want to cross paths with that drow woman ever again. Fflam needs some well-deserved rest after that.

Went bar-hopping afterwards. Strange and unsettling news, as usual. No orcs in town, no rangers in town, no fish in the sea, and the entire population of a mountain town went missing a while ago. Since we have time before the rendezvous at the valley, we are going to check out the latter.


Day 83
Spent the day trying not to tally squirrels in my head.


Day 84
Reached the town today. Completely empty, with no sign of a battle. Really wish I could say this was the creepiest thing I've ever seen. Searching the area led to Alcander requesting of me to open a nondescript cabin door. In his own words, "just open a door." I told him if he wants a door open he can do it himself. Then he does, and acts like he just taught me a lesson. That boy isn't right.

We're setting up camp in the town, even though Arcadius says there's some residual magical aura in the area. Why, you may ask? Because why the hells not. We came all the way out here looking for trouble, damned if we're going to tiptoe around the place now.

Ye gods, no wonder St. Cuthbert's been laying on the visions.

Monday, June 1, 2009

Journal of Sztuczka: Day 85

I have not updated since day 27! I really should try to update more often. I have not heard from Mama or Papa since Babcia's death. That was a most unfortunate accident. I still miss her. Babcia is always in my heart when I play. It is still very hard for me to pick up her violin and play. I would rather sing, but as my new companions seem to prefer the violin... I suppose it has helped in healing. How long must someone be gone before our hearts do not ache at the thought of them?

My quest to find new songs is not going well. I sort of got sidetracked. In the valley I met a group. Mostly Paladins. The one who worships Pelor is almost as peculiar as the one who wears the lion. I must admit, I am slightly frightened by the group. They are brave and they fight! Alcander (the one who wears the lion) even rode a giant tiger into the jungle! So heroic! Ok. So it was not really gigantic. It was about the same height as my travelling companions, though I dare say it out-weighed even the two largest put together! I should tell Papa of these people. I think I may have found a good group for an epic tale! A real live epic tale! Is that not every bard's dream?

It makes me feel somewhat inferior though. I am not very strong and can only provide my music to inspire courage. I am sure a few of my tricks might be useful. I have yet to figure out how though. I am not fearless, but I do not cower in fear at the smallest obstacle. The group is just so noble and brave! While I offer all I can, I feel as if I am inadequate.

But speaking of dreams. It is, apparently, not an odd occurance for this group to receive visions from the Gods! I am still not sure what exactly to make of it. It is sort of odd to think of somebody placing images in your mind.

When Fflam was going through the cleansing by the Cleric of Thor, I managed to lose myself completely in my music. I was unaware of my surroundings and even what was happening to Flamm. As I played, I silently blessed Babcia for teaching me to play. I am not sure how long the trials took, only that I played. Once it was over, I felt more peaceful than I have for a long time.

I hope Mama and Papa are ok. It worries me that I have not heard from them. Of course, I am farther away than I have been before, but they have always managed to find me. I hope everything is all right and that I will feel silly for worrying.