Monday, May 31, 2010

Magical Girl Nigori: Before the Lich Fight

Dear Ms. Diary,

I have come to a decision. It's not an easy one, but my mother always told me that sometimes the hardest decisions are the best ones to make.

It's about Tupper. I know that he's a poop head, a bad fishy, and not very bright. He has more stupid ideas than Flam, and he's at least got the excuse that the big mean Aboleth is controlling his brain. I mean, yesterday he thought my aquaponies should pull the uglyboat. I mean, really, my ponies! My pretty, pretty ponies that I make with my own magical powers, and he thinks they should be pulling things?!? And not pretty chariots made out of sea shells and sparkles, either, but a big metal boat, that's basically just waiting for a big shark to make it sink. It's so ugly, I'm almost tempted to make it sink myself, except that might strand a whole bunch of gnomes, whatever those are. But they make traps that make Tupper sad, so they can't be too bad.

Where was I? Oh, yeah. Tupper is stupid.

BUT I'm going to take my mother's advice. I'm going to be the bigger person. I mean, one of us has to behave like an adult, and he's obviously not going to, and I'm a princess. So that means it's up to me. I am better than him, so I'm going to act that way, and expect him to do the same.

And if he doesn't, then maybe he can just behave like an adult rabbit.

I've always wanted a pet bunny.

Tuesday, May 25, 2010

Journal of Lt. Tupper, Day 246

Day 246
Started the day as a frog.

Nothing exploded during the night, or if it did I didn't hear it. The morning brought Nogori, who then decided to mess with the controls of the submersible. The good news is that I distracted her from this mad urge, the bad news is she retaliated by transforming me into a toad. After more time crawling around on the floor since I was 4, Hrogar and the sea elf-thing came back and shoved me into a pouch. When they deigned to retrieve me, we were all in the temple and I was then shortly returned to my normal state. Needless to say, I will be wary of the 'princess' now.

After that, we discussed how to handle the mind-warping terror we encountered yesterday, summarily followed by a raid on the creature's room. While it was not in residence at the time, we did uncover a wizard of questionable and malicious intent, and so beat the snot out of him. Tonight, we have all returned to sleep in the submersible save for Nogori, who is likely off somewhere bossing around small piles of rocks and making them explode when they fail to respond. Or maybe she makes them respond. Maybe there's an underwater quarry somewhere full of nothing but screaming stones, and this is her 'kingdom'.

Why the hells do I keep drawing the attention of powerful lunatics?

Monday, May 24, 2010

They do not make them like they used to

Well night came and most of us decided to sleep down in the underground temple. This was decided after we got back to the ship to find it abandoned. The water elf stormed off when it was suggested that she stay up for a watch. I wonder if she will return or leave us down here. Well anyway, we are going to search the area more in the morning hopefully we find that creature again so we can kill it.

Well we did not find the creature but we did find a Psionic. Fortunately we were able to kill him fairly quick. Only Hrogar seem to take some damage from the fight. We will be heading back up to the surface in order to rest. We discovered a crypt that well need to be explored, but it will be nice to do it with some more of our spells ready.

I must say Flam seems to have issues fending off creatures that can control ones mind/actions. The creature forced him to attack us again. He first tried to kill the bard, fortunately I was able to get him to focus on me. After taking several hits we were able to take him down. We will need to tie him up. This attacking other members can not be allowed.

Wednesday, May 19, 2010

Magical Girl Nigori: After Defeating Flam

Dear Ms. Diary,

Oh, my! So much has happened since I wrote last!

Flam was a bad fishie again, and tried to kill Herogar! Now he's unconscious, and I'm certainly not going to heal him. I mean, what if he actually kills Herogar!?! I'd be so sad!

Then the tiny bard girl was a bad fishie, too. The paladins were camping, and she thought I should take a watch. Me! A princess! I told her no, that that was something servant's did, but she tried to make me do it anyway. So I went and slept in my own house.

Oooh! But the good things is, that since only one of them can breath water at a time, they sent Herogar to wake me up, so that was good, and he asked me nicely to help the paladins. So I did, some, but I didn't help that stupid bard swim. She can figure it out herself. It was kind of funny watching her try, though.

Oh, and Tupper is a bad fishie, too. I was going to pull a lever, and he told me that princesses don't pull levers, which made sense, because princesses should have servants to pull them for me, so I told him to pull it, but he said he wasn't my servant and wouldn't do it, but that I should either, and I told him he was too my servant, and that he had to pull the lever RIGHT NOW or I was going to turn him into a frog, but he didn't, so I did. And then he wasn't even a good frog. He hopped away from me! So I left him in the boat until Hrogar made me get him back. Stupid Hrogar. He may be dreamy, but that's just not very nice.

Oh, and some other bad fishie who was invisible tried to kill me. But I got away, and when I came back he was dead. So the Paladins aren't totally useless.

And Mystera is gone. So I'm stuck here with 3 bad fishies, one paladins who's okay, but isn't very nice either, and Hrogar, and he's only okay sometimes.

They didn't even listen to me when I told them they needed foil hats. And now look at what's happened.

Oh, well. I suppose I should go make sure they don't drown.

Talk to you again real soon, Ms. Diary.

Tuesday, May 18, 2010

Sztuczka's Journal

So we went back to the underwater city place and started searching the place and found an (dramatic tone) obsidian mirror and nogori the mermaid girl went through it and we all eventually followed and met someone that they apparently had met before and we came back before anything really bad happened and when we continued on we found a little pond that had a monster in it and i decided to inspire courage because nobody really wanted to try recklessness eventhough i think it to be the most handy thing ever but you know, what do i know? i am just a pint-sized bard. okay maybe not pint-sized, more like half-pint-sized, but you know what i mean. and then a wall of stone trapped the monster so that it could not get away and it turned out to be an illusion anyways and not the real thing and right now i am wishing we had remembered our armour because i cannot remember the last time i actually got hurt but at least the mermaid girl knows how to heal and i totally forgot til after the fact that my robe has cure serious wound potions on it.... must remember that for next time!

Journal of Lt. Tupper, Day 245 (revised)

Day 245
Apparently the Temple of Deep Satchmo is elsewhere, and the place we found turned out to be one of the Temples of the Sunken City (not to be confused with Nogori's hometown, however sunken and city-like it may be). After dealing with the joys of underwater lightning traps and soggy crates of rotten fish, we found an airlock and yet another obsidian teleport gate. Because we have the collective survival instincts of a dead rat, we all stepped through it. On the other side was the same shoreline and cliff as before, with Rann and a monstrous tiger-like thing waiting for us.

After some disquietingly polite discourse, Rann remarked that Nogori's oft-abused pet turtle was not a 'proper' animal, and set forth to show us how to make it 'proper.' This appears to involve an altar, and creates something you would not want to pat lest it bite your fingers off with its eyeballs, which are on its back. Mistera was understandably agitated at this, and endeavored to destroy the demonstration otter with fire. This led to shaky relations with Rann.

After politely excusing ourselves for our lives, we got back through the obsidian gate and found that Rann's 'pet' had followed us through. Attempts at containment of the creature attracted the attention of its master, and brought about an agreement between us, her, and it that the 'pet' could feast on turtles somewhere else. The gate was then promptly smashed after Rann returned through it. Behind the gate was a hidden room with a potted tree, similar to the ones found outside Izmir and Point of Origin. (The tree, not the room.) Mistera, having ultimately failed in the slaying of the freakish otter, bashed the pot to pieces. Besides the gate room, there are two wells, some rooms set aside for living, and a large pool with a giant mind-raping sea monster in it. Yes. Fortunately it fled from us for some reason before it could get us to kill each other.

Then we decided to head back to the sub, where we found it devoid of gnomes and Hrefna. No record of what happened in the captain's log. Also, gnomish sea captains are JERKS. Best that I can surmise is the crew evacuated due to impending equipment failure. However, the alternative is to return to the temple and camp there. And because that is godsdamn stupid, most everyone else has opted for it. I am the self-assigned guard of the submarine for now.

As it stands, there is a smashed obsidian gate, a book entitled "Manual of the Planes," and both a hideous water-breathing tiger-monster and a large telepathic horror from the depths of the ocean on the loose; over most of which I am deigning to sleep while inside a gnomish tin barrel. If I live through the night, then hopefully the rest will contact me tomorrow. If I don't live through the night, then what's left of me will drift down to them eventually.

Yes, I will be sleeping well tonight.

Monday, May 17, 2010

From the Journal of Hrogar

We started searching through the temple that is located under the underwater ruins the Sea-Witch was using as a base of operations. As we left the submarine, the sharks and squids are still circling it. I fear that their presence is not because of the engine like we were hoping, but something far more foreboding. It may be that we are being watched and followed.

After some initial exploring, we found a part of the temple where we could clear out the water and continue searching in the air. At this point, I thought about going back for our armor, but for some reason, I didn't act on this idea. Curse my insufferable inaction! Truly, I won't be a worthy champion of Halmyr until I start acting on good ideas.

Anyway, we searched through the dry part of the temple, and eventually came across one of the Obsidian Mirrors. I wanted to see what was on the other side, and Nigori (who is not quite as irritating as I was worried about) wanted to see too, so we went through to check it out. As soon as we were on the other side, Nigori tried to throw herself off a cliff. Apparently she was overcome by a spell left to guard the gate or some such. I was able to keep her from succeeding in said task until she returned to her senses. We then brought the others through to see what it was like. Then we met Raan again.

Raan. I'd forgotten why we hadn't gone through any of the gates in a while, then I remembered when we met Raan again. She's just as dangerously insane as I remember. Mistera really didn't like Raan and her pseudonatural 'pets'. I can't blame her. Luckily we were able to get back alive, and destroy the mirror (although Raan's pet 'tiger' got trapped on our side, and I fear we have loosed yet one more evil upon the world). After breaking the mirror, Mistera demanded to know who Raan was, and after finding we'd met Raan before, Mistera asked why we didn't kill Raan considering she (or at least one of her personalities) is obviously up to no good. On a practical level, one of the reasons is that the first time we met Raan she was obviously out of our league power wise. She may still be so, although it's less of a foregone conclusion at this time. Perhaps the next time we meet Raan, we will have to do battle, and if not the next time, it is almost certainly an eventuality. Knowing that, I must work on a strategy to use when we come to that point.

So we continued exploring the temple, and came across a sea-monster, one with psionic attacks. It was able to control Fflam into attacking me, and without our armor we weren't much of a threat, I feel we're lucky to have survived. It escaped, but no doubt it will return, and so shall we, but better prepared this time. I intend to bring my armor next time, as well as any gear I still have that had been intended for the Kraken, and any other gear that might be useful for such endeavors. I shall have to talk with the others (especially the magic users) about what tactics we might use next time.