Tuesday, November 9, 2010

The Trouble with Arcadius

I'm not exactly sure what the damned aboleth did to Arcadius, aside from that it's something to do with the amulet. But I'm damn sure it isn't good.

As best I can tell, it can't control his mind. Not really. Suggest a few things, yes, but probably nothing dramatic. And the aboleth can track him, read his mind, that sort of rubbish. And, for all I know, the aboleth could make that damn connection bigger any time it pleases.

If I tell Arcadius about it, the aboleth will know we're on to him. Which might be fine, but having the means to feed bullshit to the aboleth is too good an opportunity to just let go. I can't tell the paladins about it, because they'll end up either telling Arcadius about it or clobbering him on the head, and he's still too damn useful in a fight. And besides, if I send Arcadius out of the room for a conference, the aboleth will start suggesting that we're all under aboleth control, and anything we do out of place afterwards will back it up. That damned telepath doesn't need much control if we start giving it things to work with.

So the only thing to do is sit on my arse and wait for a chance to use the aboleth's connection. It'll only work the once, and it'll have to be done just right. If I screw it up, the others might think I'm controlled, or we might have to take out Arcadius.

Without him, I don't know that we can take this bastard.

By Pelor's beard, I wish Jacob were here. He's the only one I know who might have been able to help me with this one.

I guess it's just me.

Pelor, help me make this work.

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