Tuesday, April 27, 2010

From the Journal of Hrogar

Well, we managed to survive the sea (once again). We were assaulted by what turned out to be a clever illusion of a storm. We made a break to try to get back to port, and were eventually attacked by the Sea Witch (or at least we think it was her).

Hrefna was able to illuminate our attacker with fairy-fire, and thus give us a target to attack. Kalidas and I were able to get a few shots at her, but it was Mistera who was able to land the most decisive blows with some powerful spells. We were then able to fish the body out of the water. We found a number of items on her, one of which was a crystal which Hrefna said might contain her soul, or something else that would cause trouble later, if it wasn't destroyed. Unfortunately, destroying it released an evil spirit that was able to escape into Fflam's body. As a precaution against it taking over, we tied him up and headed back to port.

When we got back, we didn't get a lot of success in finding someone who could get the spirit out of him. Most people simply suggested drowning him, or at least killing him and then raising only Fflam. Luckily Mistera was able to find an alternative solution (which will hopefully work, as 'Raise Dead' spells are not cheap).

However, before we headed out, I wanted to get some gear so that if we met the Kraken again we'd be prepared this time. For reasons unknown to me, A. Hab was completely against this. She refused to allow us to bring a few barrels, nets, harpoons, lances, and some rope with us because "it would take too much time and too much space" in spite of the fact that we had sufficient space and it would have taken 5 minutes to load the stuff but instead it was apparently better to argue over it for an hour!

We went back and forth on this with virtually everyone but A. Hab seeing the value of preparing. I might have resigned myself to A. Hab's experience in such things, but I distinctly remember just before this last time we went out, I had been talking to someone (I believe it was Hrefna) about how to hunt Krakens and I'd suggested using a net, to which A. Hab retorted "That's stupid! A net would never hold a Kraken!" and so I figured she knew what she was talking about, only to curse that trust when but two days later people were asking "Why didn't anyone think of bringing a net!" (When Mistera said that I seriously had to resist the urge to scream out "I did think of it, but 'The Expert' here convinced me otherwise!" But at the time I realized that wouldn't have helped our group dynamic).

Thus this time, I was less willing to simply take her word for it. A. Hab has the irritating habit of calling others retarded or stupid, in spite of the fact that she regularly makes foolish decisions. Instead of taking five minutes to load the gear, she felt it was better to argue against it and instead trust to the prophetic powers of "Wishful Thinking" that the super-smart Kraken wouldn't try something like 'Attack when we're neither expecting it nor prepared for it' because surely the Kraken would never think of that and it's totally worth risking our lives on that tenant to save five minutes!

A. Hab has done little but sabotage my every attempt to aid her in any way of attacking the Kraken, leaving those of us without magic to try swimming along after it in any fights we have (not even getting close to it's speed, as soon as we get near, it easily swims away), effectively leaving her as the only one with any real shot of engaging it, a task she is clearly not capable of doing alone. And the only benefit she seems to get from this is the ability to laugh at us for being unable to help! She is, without a doubt, one of the most incompetent adventurers I have ever had the misfortune of dealing with, and this coming from one who TRAVELS WITH TUPPER!!!

...

Unfortunately, now that we are no longer working with her, we no longer have a ship to go after the Kraken with (and I'm not just disappointed that we won't get a shot at it's treasure trove, although that is part of it). Perhaps we can find someone else to aid us. Or perhaps this is just an unnecessary distraction: with the Sea Witch apparently dead, the Kraken may simply leave the area and stop attacking ships. But I'd prefer to make sure the Kraken is gone before moving on.

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