Monday, March 8, 2010

Anti Magic Fields are your friend

Crazy thing happened to us while down in the temple. The fire creature was non other then a creature that Flaam released earlier this year. Needless to say I was not expecting the creature to give him a wish. Flaam wished the creature back to it’s plane. Hopefully that is the last we will see him. So getting rid of the fire creature was the easy part. It only got more interesting from there. The paladins notice that there was an evil presence low the floor. So we started opening some sarcophaguses. In the first one we found a switch. We decided to check the next one to see if it was just a unique switch or if the other sarcophaguses were decoys. Well Tupper and I were asked to open them. Well some of them were others had some very nasty creatures in them.

Well after some hard work we cleared them out. No worse for wear. Then we decided to head down stairs. This is were it got interesting. At the bottom of the stairs was a Beholder. It is safe to say it did not go well. Tupper was blinded right away and not longer Flaam and Ragnarr were put to sleep, o and did I mention there was a cone of anit magic so all our gear was not working. At this moment I decided I had to take a risk, so I moved out of the anti-magic field and used a lightning spell. Well I did not kill it, so it decided I should die. Thankfully it did not succeed. Thanks to everyone else. Anyway we are headed back to the camp. I am hoping the guide did not see anything or I might be in trouble when I set foot into the camp.

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