Tuesday, November 10, 2009

Journal of Lt. Tupper, Day 155

Day 155
Should have figured they wouldn't just let me leave town.

A note was waiting for me with the innkeeper when I got down for breakfast; I was to report to headquarters immediately. They briefed me on my 'new' mission (I don't need to file regular reports any more, but I do need another new journal), gave me some documents to sign and important papers to give to Arcadius, and then they sent me down to the armory… for my own official suit of Sable Lions armor. To think I used to loathe the sight of it. All those shiny copper rivets… the signal whistle alone is like some exotic tin treasure.

The day was uphill from there. They found the thief that stole from my room, but not before he had a chance to buy his buddies a round or twelve. Still, I got most of it back and well, with a constabulary horse, being a bit more late wouldn't hurt; besides, carrying around lots of money has already proven to be bad luck… so I popped into Churm's for a minute. And there it was, sitting on a fake dragon's head, something I've wanted on-and-off ever since I was a boy: a Hat of Disguise.

This is one of my better ideas. Magic things, as I understand it, give off an aura that wizards and the like can detect. Now if you're an arcane scumball looking for your next mark, and you see a guy on a horse with shiny new Sable Lion armor, a big crossbow on his back, and an illusion-type field coming from his head, you're probably going to figure he's some smarmy merchant playing at being a big bad blackcat. You swoop in for an easy score, and end up bound and laid out on the back of my horse (well, maybe). Of course, if you're just a regular scumball, all you'll see is an armored rider who can shoot you before you can get into range yourself, and hopefully deduce that it's not worth the effort. Admittedly my cumulative magical-aura field will probably give me away, but the inclusion of a illusion field should cast enough doubt. After all, what kind of crazy scooper buys an expensive magical item and doesn't use it?

(Also, those 'sewer' goggles that the old gnome gave me are apparently magical too, though Churm wouldn't go into details without money. So I got that going for me.)

After all of that, I managed to catch up with the caravan after sunset. Tried casting a spell before settling down for the night. Hardly had to look at the spellbook to boot (less than anticipated, anyway). If my translation is correct, this will trigger a silent alarm when anyone within… let's call it 20 feet, approaches me without saying the password. I'd try out the other spell I've been working on, but the first one was tiring enough and there aren't any cliffs near here anyway.

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