O' Pelor,
Grant us forgiveness, for taking part in a deception!
O' Pelor,
Grant us victory, as we face great evil!
O' Pelor,
Grant us steadfastness, however long the road ahead!
O' Pelor,
Grant us hope, that Herakles may take mastery of Walter-Tupper again!
O' Pelor,
May I be thy loyal servant and thy effective instrument in the trials of this day!
Lord Pelor, I commend myself to thee and thy commands!
Thursday, July 29, 2010
Monday, July 26, 2010
Good Victory
I am not sure if it is Arcadius or xxx, but all of a sudden our group started using tactics. I even convinced them to use formations, which worked well. Let me start from the beginning. We went deeper in the ocean to go rescue Steinbjorn’s wife. We went deeper and deeper until we found a bubble. The bubble was an alarm but it also drained the life out of me when I passed through it. I do not think I ever felt to weak, but there was no turning back.
Not long after the bubble we came across a caster, a controlled sea elf. It did not take us long to get past him, but the damage was done. Most of our time sensitive ability and spells were lost. The mage put up a stone wall preventing us from entering the temple and put the monk into a magic cage. It took some time to break our way through. After tearing down the wall we proceeded into the temple, without the monk. It was not long unit we ran into some more guards. This is when we formed a shield wall because the guard started throwing spears at us.
After some time the monk made his way in and started to follow us, apparently under mind control. I wonder if it is a dwarf thing. Perhaps dwarfs are not strong willed because Flam fell under mind control as well. It was at this point we meet up with Steinbjorn’s wife and we got into more of a direct fight with the guard and the monk. I was amazed Tupper showed that he knows how to fight and was using his head. He used a net to detain the monk. After fighting for a while we continued deeper into the temp. This is when we came across the aboleth. Arcadius showed what a have the favor of the gods can do when fighting evil. I have not seen many people that are able to deal out so much damage in such a short time. Pelor is a great god.
Now we must wait for the affect of the aboleth to wear off and then we will have to deal with our good friends who sent us out here in the first place.
Not long after the bubble we came across a caster, a controlled sea elf. It did not take us long to get past him, but the damage was done. Most of our time sensitive ability and spells were lost. The mage put up a stone wall preventing us from entering the temple and put the monk into a magic cage. It took some time to break our way through. After tearing down the wall we proceeded into the temple, without the monk. It was not long unit we ran into some more guards. This is when we formed a shield wall because the guard started throwing spears at us.
After some time the monk made his way in and started to follow us, apparently under mind control. I wonder if it is a dwarf thing. Perhaps dwarfs are not strong willed because Flam fell under mind control as well. It was at this point we meet up with Steinbjorn’s wife and we got into more of a direct fight with the guard and the monk. I was amazed Tupper showed that he knows how to fight and was using his head. He used a net to detain the monk. After fighting for a while we continued deeper into the temp. This is when we came across the aboleth. Arcadius showed what a have the favor of the gods can do when fighting evil. I have not seen many people that are able to deal out so much damage in such a short time. Pelor is a great god.
Now we must wait for the affect of the aboleth to wear off and then we will have to deal with our good friends who sent us out here in the first place.
Sztuczka's Journal
So we stayed over night in the Pelor area of the temple because it was warm if we didn't go to far in and we set out to find our new companion's wife and we set forth swimming and swimming and then we came upon a sunken city and nothing ever goes wrong in sunken cities! and we swam through a protective bubble and i don't feel so well now and our new friend put up all sorts of protections and i stayed in the bubble and then we had to fight our way through the city and we ran into our new friend's wife and she was most definitely being controlled according to him and so we turned around but dantro apparently has been taken over as well and we had to fight him to get out of the hall we were in and we fought the abolith and we got rid of it but we have no idea of whether or not dantro and or new companion's wife are ok. and new friend made me invisible. as fun as being a squirrel was, it was more fun being invisible!
I like the bubble!
I like the bubble!
Thursday, July 22, 2010
Journal of Arcadius
A note on the word Tup'r
It is somewhat unpleasant to write this, but duty and propriety suggest that it be done. Since the arrival of Walter-Tupper, I have regularly called upon my training and seriousness of mind as a Paladin of Pelor and a Guardian of the Five Rivers to avoid mispronouncing his name as a certain word in my language. Discussing this in detail may help explain matters.
The word "tup" means itch in my language, that of the Five Rivers. To someone speaking common, it sounds like roughly like "toop".
Now in the language of the Five Rivers, there are three genders: masculine, feminine, and neuter. Most words are neuter, and the genders refer only to things that either are, or are directly related to, male or female creatures. The genders are represented by a suffix: 'n for masculine, and 'r for feminine.
Thus, "tup'r" could be transliterated into common as "feminine itch".
In practical use, however, it usually refers specifically to an itch or rash of a woman's privates. A woman saying she had an itch on her elbow, for example, would normally call it a "tup" not a "tup'r".
However, even in the Land of the Five Rivers, people sometime use slang or vulgar words, and this one has a number of such meanings.
A woman, when particularly angry, might refer to something that really annoys her as a "tup'r", and this crude meaning is sometimes used by both men and women to refer to things that irritate women in general. In vulgar language, it is also sometimes used, almost exclusively by women, to imply that another woman has not kept good hygiene in her private places.
The masculine equivalent, "tup'n" has a different vulgar meaning, which I am uncomfortable writing even in this journal.
Given such difficulties, which are compounded by his failure to behave in any way worthy of respect, I make effort to refer to Walter-Tupper by his full name, rather than the short version which so easily leads to saying the wrong thing.
Pelor forgive me, and grant me self-discipline.
*A*
It is somewhat unpleasant to write this, but duty and propriety suggest that it be done. Since the arrival of Walter-Tupper, I have regularly called upon my training and seriousness of mind as a Paladin of Pelor and a Guardian of the Five Rivers to avoid mispronouncing his name as a certain word in my language. Discussing this in detail may help explain matters.
The word "tup" means itch in my language, that of the Five Rivers. To someone speaking common, it sounds like roughly like "toop".
Now in the language of the Five Rivers, there are three genders: masculine, feminine, and neuter. Most words are neuter, and the genders refer only to things that either are, or are directly related to, male or female creatures. The genders are represented by a suffix: 'n for masculine, and 'r for feminine.
Thus, "tup'r" could be transliterated into common as "feminine itch".
In practical use, however, it usually refers specifically to an itch or rash of a woman's privates. A woman saying she had an itch on her elbow, for example, would normally call it a "tup" not a "tup'r".
However, even in the Land of the Five Rivers, people sometime use slang or vulgar words, and this one has a number of such meanings.
A woman, when particularly angry, might refer to something that really annoys her as a "tup'r", and this crude meaning is sometimes used by both men and women to refer to things that irritate women in general. In vulgar language, it is also sometimes used, almost exclusively by women, to imply that another woman has not kept good hygiene in her private places.
The masculine equivalent, "tup'n" has a different vulgar meaning, which I am uncomfortable writing even in this journal.
Given such difficulties, which are compounded by his failure to behave in any way worthy of respect, I make effort to refer to Walter-Tupper by his full name, rather than the short version which so easily leads to saying the wrong thing.
Pelor forgive me, and grant me self-discipline.
*A*
Tuesday, July 20, 2010
Journal of Arcadius
Praise and glory to Lord Pelor!
We rested for a few hours in the undersea temple of Pelor, our ability to breathe underwater sustained by the spells of the wizard Steinbjorn, and the icy grip of the waters kept away by the light and warmth of Pelor. When we awoke, we prepared defensive prayes and magics. The wizard used his magic to find that the lair of the Aboleth was a place about three miles distant, and perhaps a hundred or two hundred feet down. We set forth without delay to find it, and free Steinbjorn's wife.
We traveled for a while, then descended a slope to a lower depth where the water was a deep blue color. There on the seafloor was a ruined human city, perhaps a thousand or more years old. In that city was a large building with a sea-elf guard outside it. We were traveling inside a protective bubble of magic created by Steinbjorn. It defended us against spells, and, importantly, mind control, as well as having horrible effects on those so foolish as to pass bodily through its barrier. However, on sight of the guard,Dantroe promptly charged to attack. The guard proved to be a wizard, and trapped Dantroe in a cage of magical force. Then the guard summoned a wall of iron to block the door of the building.
Hrogar and Azar then advanced and struck down the guard. We then realized we had no way but labor to remove the wall. Given our lack of proper tools and experience, it looked to be a task of a day or more. Steinbjorn dropped his bubble and, as it proved, had a considerable expertise in architecture. He pointed to certain weak places where we could remove stones from around the door, and the matter was done in a few hours.
Entering the building, Steinbjorn created another magical bubble. However, we naturally found the Aboleth prepared. It sent another guard to harass us as we advanced, hurling harpoons at us. Azar at this point demonstrated his great worth by organizing himself, Hrogar, and I into a shieldwall. He had some military training in his homeland. In this formation we deflected the harpoons and protected those behind.
After a short while, and much to our surprise, Dantroe appeared. A strange look in his eyes alerted us that he was probably under the Aboleth's power and had been freed by it to attack us. For the time being, he contented himself with following us and waiting for an opportunity.
We passed a side hallway and there found Steinbjorn's wife. I noted from symbols on her person that she was a Paladin of the grim goddess Hel. At present, however, she was under the power of the Aboleth, and raised her weapons. Steinbjorn shouted to us not to harm her, and summoned a cage of force around her. She gave a speech promising to destroy us all, but then ran hard against the walls of the cage. We turned to leave her there for the time being, and continue on.
Unfortunately, the second guard, along with Dantroe, were now blocking our path. We advanced on them and pulled them inside the bubble. It seems this magic works such that if WE advance on them, they are not affected by its defenses meant to prevent THEM from advancing on us. Ah well. In any case, they quickly attacked. It was a short but hard fight. Praise be to Herakles, Walter-Tupper for a brief moment showed real spirit, and threw a net over Dantroe, trapping him. Azar and Hrogar slew the guard, and then Walter-Tupper struck Dantroe with a back-alley ruffian's weapon known as a sap. Crude, yet quite effective at knocking out a foe without slaying them.
Dantroe incapacitated, we rounded the hallway and finally reached the chamber of the Aboleth, or so we thought. It seemed to sit there waiting for us, but thankfully, some of us were able to recognize it as an illusion. Steinbjorn noticed an illusory magic above us that proved to be hiding the true lair of the fiendish thing. We swam upward, but luckily for us, Walter-Tupper thought to search for traps, and in fact found a web of tripwires, which he disarmed to sufficient degree to allow us to pass.
Entering the Aboleth's lair, we were immediately caught in clouds of some foul substance. Whatever it is, we have yet to discover its effects. I prayed to Lord Pelor to grant me the gift of a divine sacrifice, that is, that I would sacrifice my own life force to deal additional harm to an evildoer. Such a foe was worth such a price. I then charged the thing, calling upon Pelor to smite it with divine light. Lord Pelor, through me, dealt it indeed a mighty blow. My companions arrived, and I saw firsthand how much more of a true Paladin Hrogar has become.
The thing fought back with magic and its foul tentacles. Azar, Hrogar, and I fought with our swords, Steinbjorn with his magic. Knowing the importance of victory in this moment, Sztuczka, that great heart, cast some spell of wrath upon herself and charged it. Someone, it would have to have been Steinbjorn, made her invisible and she became a thorn in the vile thing's side. Even Walter-Tupper joined in, firing his crossbow underwater.
After a short, but dire battle, we slew the thing. Praise be to the gods of right and valor!
Its master, whatever that master may truly be, spoke to us in our minds, in a cold deep voice, mocking us and promising that we would fail. Let the evil thing of darkness mock, the light and the truth shall triumph!
May I and my companions aid that triumph, however we can.
*A*
We rested for a few hours in the undersea temple of Pelor, our ability to breathe underwater sustained by the spells of the wizard Steinbjorn, and the icy grip of the waters kept away by the light and warmth of Pelor. When we awoke, we prepared defensive prayes and magics. The wizard used his magic to find that the lair of the Aboleth was a place about three miles distant, and perhaps a hundred or two hundred feet down. We set forth without delay to find it, and free Steinbjorn's wife.
We traveled for a while, then descended a slope to a lower depth where the water was a deep blue color. There on the seafloor was a ruined human city, perhaps a thousand or more years old. In that city was a large building with a sea-elf guard outside it. We were traveling inside a protective bubble of magic created by Steinbjorn. It defended us against spells, and, importantly, mind control, as well as having horrible effects on those so foolish as to pass bodily through its barrier. However, on sight of the guard,Dantroe promptly charged to attack. The guard proved to be a wizard, and trapped Dantroe in a cage of magical force. Then the guard summoned a wall of iron to block the door of the building.
Hrogar and Azar then advanced and struck down the guard. We then realized we had no way but labor to remove the wall. Given our lack of proper tools and experience, it looked to be a task of a day or more. Steinbjorn dropped his bubble and, as it proved, had a considerable expertise in architecture. He pointed to certain weak places where we could remove stones from around the door, and the matter was done in a few hours.
Entering the building, Steinbjorn created another magical bubble. However, we naturally found the Aboleth prepared. It sent another guard to harass us as we advanced, hurling harpoons at us. Azar at this point demonstrated his great worth by organizing himself, Hrogar, and I into a shieldwall. He had some military training in his homeland. In this formation we deflected the harpoons and protected those behind.
After a short while, and much to our surprise, Dantroe appeared. A strange look in his eyes alerted us that he was probably under the Aboleth's power and had been freed by it to attack us. For the time being, he contented himself with following us and waiting for an opportunity.
We passed a side hallway and there found Steinbjorn's wife. I noted from symbols on her person that she was a Paladin of the grim goddess Hel. At present, however, she was under the power of the Aboleth, and raised her weapons. Steinbjorn shouted to us not to harm her, and summoned a cage of force around her. She gave a speech promising to destroy us all, but then ran hard against the walls of the cage. We turned to leave her there for the time being, and continue on.
Unfortunately, the second guard, along with Dantroe, were now blocking our path. We advanced on them and pulled them inside the bubble. It seems this magic works such that if WE advance on them, they are not affected by its defenses meant to prevent THEM from advancing on us. Ah well. In any case, they quickly attacked. It was a short but hard fight. Praise be to Herakles, Walter-Tupper for a brief moment showed real spirit, and threw a net over Dantroe, trapping him. Azar and Hrogar slew the guard, and then Walter-Tupper struck Dantroe with a back-alley ruffian's weapon known as a sap. Crude, yet quite effective at knocking out a foe without slaying them.
Dantroe incapacitated, we rounded the hallway and finally reached the chamber of the Aboleth, or so we thought. It seemed to sit there waiting for us, but thankfully, some of us were able to recognize it as an illusion. Steinbjorn noticed an illusory magic above us that proved to be hiding the true lair of the fiendish thing. We swam upward, but luckily for us, Walter-Tupper thought to search for traps, and in fact found a web of tripwires, which he disarmed to sufficient degree to allow us to pass.
Entering the Aboleth's lair, we were immediately caught in clouds of some foul substance. Whatever it is, we have yet to discover its effects. I prayed to Lord Pelor to grant me the gift of a divine sacrifice, that is, that I would sacrifice my own life force to deal additional harm to an evildoer. Such a foe was worth such a price. I then charged the thing, calling upon Pelor to smite it with divine light. Lord Pelor, through me, dealt it indeed a mighty blow. My companions arrived, and I saw firsthand how much more of a true Paladin Hrogar has become.
The thing fought back with magic and its foul tentacles. Azar, Hrogar, and I fought with our swords, Steinbjorn with his magic. Knowing the importance of victory in this moment, Sztuczka, that great heart, cast some spell of wrath upon herself and charged it. Someone, it would have to have been Steinbjorn, made her invisible and she became a thorn in the vile thing's side. Even Walter-Tupper joined in, firing his crossbow underwater.
After a short, but dire battle, we slew the thing. Praise be to the gods of right and valor!
Its master, whatever that master may truly be, spoke to us in our minds, in a cold deep voice, mocking us and promising that we would fail. Let the evil thing of darkness mock, the light and the truth shall triumph!
May I and my companions aid that triumph, however we can.
*A*
Journal of Arcadius
Praise and glory to Lord Pelor!
It has been but a few days since I slew the Shadow Dragon necromancer, and rid the worlds of its evil. Now, I have been called forth by Pelor and Herakles to rejoin and aid my old companions!
I received a vision the Herakles, the god himself, wished to speak with me. Of course I accepted at once, and as soon as I had gathered my gear, I was transported across the planes to a place where in the ruins of an ancient city an avatar of Herakles speaking with, of all people, Walter-Tupper and Hrogar! If any, I thought, could use the instruction of Herakles, it would be they! I was humbled, honored beyond all mortal expectation that Herakles introduced me as a Paladin who had stayed true to the cause of courage and right!
I know not what to say or think, to be honored by a god in person.
Nonetheless, I quickly understood why I had been summoned.
Hrogar, it seems, has been reformed. This is good. Before, he proved a disgrace to the very name of Paladin. Now, he worships a northern god associated with cunning and strategy in battle. This is well fitted for him, I deem. He seemed a changed man, and showed the very steel he had so gravely lacked before.
Walter-Tupper, on the other hand...
By the gods, why does this miserable cowardly wretch continue on with us, and yet resist the glorious destiny to which he is being called? If he prefers hiding in corners to doing the will of worthy and righteous gods, why is he here? Herakles, the god Herakles himself, stood before us, his great immortal lion standing nearby, and implored this pitiable excuse for a man to step forth and become what he could, by accepting destiny, become... and what did he, Walter-Tupper have to say in reply? He insulted the god to his face! Herakles however, is in his own way as forgiving as Lord Pelor, and merely laughed.
Having, no doubt, other concerns, Herakles then left and instructed us to return through a portal whence the other two had come. His lion returned THROUGH that portal, and emerged on the other side as, for now at least, a magical statue of a lion. We went through the portal and I quickly discovered my companions had been, yet again, under water. Thankfully, Herakles gifted me with power to breath underwater for a time. The others had magic already in place.
On the other side, to my great joy, I saw Sztuczka! What a great and brave spirit is housed in that small frame! She brings warmth to my heart! I am glad to see her returned. Of the others, there were only Walter-Tupper and Hrogar that I knew. It seems Fflam died as he had lived, in a storm of fire. May he find peace in the afterlife. Ragnarr and Chris apparently went to the city of Sigil, yes THE Sigil, to protect some being of immense power they encountered in the form of a young and naive girl. The power and destiny of the Staff of Ehlona are apparently in some way bound up with this girl. I suspect we shall encounter them again. Jacob and Aurelia have left, as it seems had others that came and went while I was gone.
Our party has been augmented by Dantroe, a dwarf, and Azan, a noble warrior of Pelor. Together, the lot explained our mission. We were exploring an undersea complex, which appears to be a sunken temple or place of power of deities opposed to the undersea city. It seemed we were to gather kelp from a secret chamber in the lower parts of the temple. The enemy city itself is either controlling or controlled by that most ancient and evil race, the Aboleth.
Things became difficult.
At the chamber of Odin, Dantroe offered to sacrifice himself, as Odin had once done, in order to activate whatever gate or power was in the place. We had hoped it would be symbolic, but indeed he was hanged and died, for a time.
Then, a wizard named Steinbjorn appeared, insisting that we drop everything and fight an Aboleth that was in this very area, and had captured his wife. After some discussion he realized it could not be done at that precise moment. When he heard the details of what Dantroe had done, he scanned the magic of room and and decided to JOIN Dantroe.
Thus, there we were with two corpses hanging from a tree, and the kelp not yet harvested.
Azan and I went to the chamber of Lord Pelor, and there explored in, praying as we went. My prayers for guidance were indeed answered, and Lord Pelor protected us as we went forth, past the crystal shark that guarded the way down to the lower chamber. There, was a grating that seemed likely to be magical and locked. Rather than help us, Walter-Tupper had insisted he stay behind to guard, of all things, the floating corpses of the men who had sacrificed themselves. He argued at length with me against coming to help, do his job, and check for traps. Thankfully, Lord Pelor gave me patience and I did not have to use force.
After much wasted time, Walter-Tupper swam back with me, where he checked for and found a magical trap involving electricity. I called forth the power of Lord Pelor and he granted my companions resistance to electricity. Then Walter-Tupper set to try to disarm the trap. He failed. We were shocked. Thankfully, the shock was not so great that any of us died. He, Walter-Tupper then unlocked the lock and down we went. To my annoyance, Walter-Tupper then wanted to immediately head back to "guard" the dead bodies, leaving us to our fate should be encounter any other traps. Sztuczka and I had to nigh-order him to remain.
May the gods turn this worm, Walter-Tupper, into a man!
We cut a section of kelp under the watchful eye of crystal barracudas. There were symbols of many gods on the walls. Praise be to all who fought and are fighting this evil! We quickly left.
Shortly upon returning, our companions returned to life, saying they had been to a place called the Iron Forest under the control of the northern goddess Hel. Walter-Tupper's steadfast defense against ravaging minnows appeared to have paid off, and they were little worse for wear.
Then, another problem emerged.
After some pointed questions by myself and Steinbjorn, it emerged that those who had dispatched the companions here to this place (1) had crystal amulets (2) detected as evil, and (3) had an Aboleth on hand.
It appears my companions were deceived.
However we still had the kelp, which indeed radiated great power, by the will of Lord Pelor. Therefore, it would be a matter of what to do WITH it, and what to do next as a group. We have to deal with these masters of evil deception, and soon.
Pelor give us guidance!
*A*
It has been but a few days since I slew the Shadow Dragon necromancer, and rid the worlds of its evil. Now, I have been called forth by Pelor and Herakles to rejoin and aid my old companions!
I received a vision the Herakles, the god himself, wished to speak with me. Of course I accepted at once, and as soon as I had gathered my gear, I was transported across the planes to a place where in the ruins of an ancient city an avatar of Herakles speaking with, of all people, Walter-Tupper and Hrogar! If any, I thought, could use the instruction of Herakles, it would be they! I was humbled, honored beyond all mortal expectation that Herakles introduced me as a Paladin who had stayed true to the cause of courage and right!
I know not what to say or think, to be honored by a god in person.
Nonetheless, I quickly understood why I had been summoned.
Hrogar, it seems, has been reformed. This is good. Before, he proved a disgrace to the very name of Paladin. Now, he worships a northern god associated with cunning and strategy in battle. This is well fitted for him, I deem. He seemed a changed man, and showed the very steel he had so gravely lacked before.
Walter-Tupper, on the other hand...
By the gods, why does this miserable cowardly wretch continue on with us, and yet resist the glorious destiny to which he is being called? If he prefers hiding in corners to doing the will of worthy and righteous gods, why is he here? Herakles, the god Herakles himself, stood before us, his great immortal lion standing nearby, and implored this pitiable excuse for a man to step forth and become what he could, by accepting destiny, become... and what did he, Walter-Tupper have to say in reply? He insulted the god to his face! Herakles however, is in his own way as forgiving as Lord Pelor, and merely laughed.
Having, no doubt, other concerns, Herakles then left and instructed us to return through a portal whence the other two had come. His lion returned THROUGH that portal, and emerged on the other side as, for now at least, a magical statue of a lion. We went through the portal and I quickly discovered my companions had been, yet again, under water. Thankfully, Herakles gifted me with power to breath underwater for a time. The others had magic already in place.
On the other side, to my great joy, I saw Sztuczka! What a great and brave spirit is housed in that small frame! She brings warmth to my heart! I am glad to see her returned. Of the others, there were only Walter-Tupper and Hrogar that I knew. It seems Fflam died as he had lived, in a storm of fire. May he find peace in the afterlife. Ragnarr and Chris apparently went to the city of Sigil, yes THE Sigil, to protect some being of immense power they encountered in the form of a young and naive girl. The power and destiny of the Staff of Ehlona are apparently in some way bound up with this girl. I suspect we shall encounter them again. Jacob and Aurelia have left, as it seems had others that came and went while I was gone.
Our party has been augmented by Dantroe, a dwarf, and Azan, a noble warrior of Pelor. Together, the lot explained our mission. We were exploring an undersea complex, which appears to be a sunken temple or place of power of deities opposed to the undersea city. It seemed we were to gather kelp from a secret chamber in the lower parts of the temple. The enemy city itself is either controlling or controlled by that most ancient and evil race, the Aboleth.
Things became difficult.
At the chamber of Odin, Dantroe offered to sacrifice himself, as Odin had once done, in order to activate whatever gate or power was in the place. We had hoped it would be symbolic, but indeed he was hanged and died, for a time.
Then, a wizard named Steinbjorn appeared, insisting that we drop everything and fight an Aboleth that was in this very area, and had captured his wife. After some discussion he realized it could not be done at that precise moment. When he heard the details of what Dantroe had done, he scanned the magic of room and and decided to JOIN Dantroe.
Thus, there we were with two corpses hanging from a tree, and the kelp not yet harvested.
Azan and I went to the chamber of Lord Pelor, and there explored in, praying as we went. My prayers for guidance were indeed answered, and Lord Pelor protected us as we went forth, past the crystal shark that guarded the way down to the lower chamber. There, was a grating that seemed likely to be magical and locked. Rather than help us, Walter-Tupper had insisted he stay behind to guard, of all things, the floating corpses of the men who had sacrificed themselves. He argued at length with me against coming to help, do his job, and check for traps. Thankfully, Lord Pelor gave me patience and I did not have to use force.
After much wasted time, Walter-Tupper swam back with me, where he checked for and found a magical trap involving electricity. I called forth the power of Lord Pelor and he granted my companions resistance to electricity. Then Walter-Tupper set to try to disarm the trap. He failed. We were shocked. Thankfully, the shock was not so great that any of us died. He, Walter-Tupper then unlocked the lock and down we went. To my annoyance, Walter-Tupper then wanted to immediately head back to "guard" the dead bodies, leaving us to our fate should be encounter any other traps. Sztuczka and I had to nigh-order him to remain.
May the gods turn this worm, Walter-Tupper, into a man!
We cut a section of kelp under the watchful eye of crystal barracudas. There were symbols of many gods on the walls. Praise be to all who fought and are fighting this evil! We quickly left.
Shortly upon returning, our companions returned to life, saying they had been to a place called the Iron Forest under the control of the northern goddess Hel. Walter-Tupper's steadfast defense against ravaging minnows appeared to have paid off, and they were little worse for wear.
Then, another problem emerged.
After some pointed questions by myself and Steinbjorn, it emerged that those who had dispatched the companions here to this place (1) had crystal amulets (2) detected as evil, and (3) had an Aboleth on hand.
It appears my companions were deceived.
However we still had the kelp, which indeed radiated great power, by the will of Lord Pelor. Therefore, it would be a matter of what to do WITH it, and what to do next as a group. We have to deal with these masters of evil deception, and soon.
Pelor give us guidance!
*A*
Monday, July 19, 2010
Pelor Forgive me and help guide me
Pelor I have made a grave mistake. I have allowed myself to be fooled into working for evil. Why was I so blind? I was not able to see that we were working for the enemy and I was so close to giving them this kelp that you so graciously allowed us to remove from your temple. What is even worse is I gave my word that I would work for them. One would think my training would have prepared me for this.
I would like to say that being around some of these companions have dulled my reasoning and that is why I made these bad decision, but I know I am at fault. Pelor forgive me, I have shamed your name by making so many mistakes. I promises you I will make up for this but first I must break my word. Praise be to Pelor and please have patients for your misguided follower.
I would like to say that being around some of these companions have dulled my reasoning and that is why I made these bad decision, but I know I am at fault. Pelor forgive me, I have shamed your name by making so many mistakes. I promises you I will make up for this but first I must break my word. Praise be to Pelor and please have patients for your misguided follower.
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